Published On: Wed, Aug 26th, 2015

Yahoo Announces New Tumblr Sharing Tools And Native Video Ads For Developers


Simon Khalaf, Yahoo’s comparison clamp boss of publisher products, currently summarized some large shifts in a mobile ecosystem and unveiled some new collection for mobile developers. He done a announcements on-stage during the Yahoo Mobile Developer Conference in New York City and in associated blog posts.

Let’s start with a developer tools. The initial one is Tumblr In-App Sharing. Basically, it’s a Tumblr share button, though for mobile apps rather than websites. The launch partner for this is mobile print editor PicsArt — so users can now share a photos and collages that they’ve created in PicsArt, directly from a app into Tumblr.

Khalaf remarkable that this should expostulate trade behind to PicsArt, since a Tumblr posts will possibly deeplink to PicsArt (if a user already has a app installed) or embody a couple to download. (As a result, Khalaf pronounced a normal blue couple is “out, totally gone.”) Developers will also get to see how mostly their shared calm gets reblogged, clinked on or liked.

Other new collection embody real-time analytics for developers regulating Flurry (Khalaf assimilated Yahoo by a merger of Flurry), with information automatically updating each 15 seconds. And Yahoo pronounced it will now assistance mobile developers confederate local video ads into their apps. (I’ll refurbish this post with some-more sum about these facilities as they’re discussed on-stage.)

Flurry app time

As for Khalaf’s comments about a broader landscape, he forked to huge expansion in mobile usage, both to bluster about Flurry (which he pronounced is integrated with 720,000 apps reaching 2 billion inclination — so it, uh, “beats a placement of purify water”) and to speak about a bigger media opportunity. After all, he pronounced normal daily use on mobile has increasing from 162 to 220 mins in 2015. The time spent in a mobile browser is a fast timorous partial of that pie, with some-more than 90 percent of time spent in apps. And media expenditure (if we embody a media expenditure in amicable media and messaging apps) accounts for some-more than half of that app time.

Oh, and people are spending money, too. Flurry projects that in 2015, income from in-app purchases will grow to $33 billion, outpacing a projected $31 billion of mobile ad revenue. In other words, discordant to a fears of a media industry, people are indeed peaceful to spend income on mobile content.

That tied into Kahlaf’s final point, that it’s time for a radio attention to “cut a cord on your finish before a consumer cuts a cord on their end.”

“There’s a really elementary approach to do it: Liberate your content,” he said. “Don’t keep it shackled by a wire attention after 20 years of terrible consumer service. Let your calm out. It’s being paid for.”

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