Published On: Mon, Apr 6th, 2020

Xenoblade Studio Monolith Soft Actually Helped Out With Animal Crossing: New Horizons

Animal CrossingAnimal Crossing

Here’s something we substantially didn’t know, Monolith Soft – a gifted association behind a Xenoblade Chronicles array – helped out with Animal Crossing: New Horizons. No, this isn’t some late Apr Fool’s joke, it’s all according to a new inventory on a Japanese developer’s website.

Unfortunately, there are no additional sum about what accurately it did or how concerned it was with a project. As peculiar as this competence seem, Monolith Soft’s Kyoto bend has formerly supposing growth support for Animal Crossing: New Leaf and Animal Crossing: Happy Home Designer. Since a association was acquired by Nintendo in 2007, it’s helped out on several other titles as well, such as Splatoon and Pikmin 3.

A screenshot of a diversion page from a central Monolith Soft websiteA screenshot of a diversion page from a central Monolith Soft websitemonolithsoft.co.jp
A screenshot of a diversion page from a central Monolith Soft website

More recently, a studio has grown to 243 employees opposite mixed branches and assisted with Splatoon 2 and a landscape pattern in The Legend of Zelda: Breath of a Wild – all while pumping out new Xenoblade practice during a same time. It’s also been bustling employing staff for Breath of a Wild 2 and a subsequent diversion due out on 29th May is Xenoblade Chronicles: Definitive Edition.

Given a scale of Nintendo’s games nowadays, it’s not startling to see some-more of a teams removing involved. Still, it’s always good to know what first-party developers have been bustling with outward of their possess vital releases. This could maybe be another reason because Monolith has been upsizing so most in new years. And for those wondering, a categorical developer operative on Animal Crossing: New Horizons was Nintendo EPD.

What do we consider Monolith competence have helped out on? Leave a criticism below.

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