Published On: Thu, May 14th, 2020

The Original Voice Cast Returns To Xenoblade Chronicles: Definitive Edition

Fun fact: The group that is now Monolith Soft indeed used to work for Square behind in a day and they grown a diversion as an thought for FF7 though Square incited it down and that diversion thought was done into a diversion called Xenogears. After some issues, Takahashi and his group left for Namco where they done a Xenosaga trilogy. But after even some-more issues, Takahashi and his group (now Monolith Soft) left for Nintendo and have stayed there ever since.

Takahashi wanted to make a diversion called “Monado: The Beginning of a World.” But Satoru Iwata himself suggested that he call it “Xenoblade” to respect his work on Xeno and abroad it was called “Xenoblade Chronicles.”

And as we can see here, they have helped Nintendo rise games that go as distant behind as Smash Bros Brawl, Skyward Sword, Splatoon, and games as new as Pikmin 3, Breath of a Wild, and AC: New Horizons.

They are literally Nintendo’s many critical developer notwithstanding carrying such a involved history. But only think. What if Square supposed their thought behind then? The characters in Xenogears would be a characters of FF7 and a “Xeno” array wouldn’t exist. Which means Cloud and Aerith wouldn’t exist, KOS-MOS and T-elos wouldn’t exist, and Shulk, Elma, and Rex all wouldn’t exist either.

Just wanted to give we an thought of how extraordinary they are. Monolith deserves all a profits!

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