Published On: Wed, Mar 4th, 2020

Please Konami, Stop Trolling Us And Release Castlevania: SotN On Switch Already

Castlevania© Nintendo Life

Castlevania: Symphony of a Night is undoubtedly one of a best games of a ’90s, and arguably one of a many successful titles of a past few decades. Along with Super Metroid, it sired a Metroidvania genre that continues to see new additions adult to this really day. It also boasts amazing 2D design and a wealthy soundtrack; basically, it’s good stuff, and should be on as many platforms as probable in 2020.

The good news is that Konami is listening. The bad news is that it has selected to recover Symphony of a Night on smartphones rather than a Nintendo Switch. The diversion has only launched on iOS and Android for a astonishingly low cost of $2.99 / £2.99 (and with no in-app purchases, either), that means this classical pretension can be enjoyed by millions of new players (well, ‘enjoyed’ being a loosely-used tenure given that it has horribly close on-screen controls that meant your fingers problematic many of a action).

Now, we’re all for Konami regulating a existent IP to beget some-more income – and with a recover of Castlevania: Series 3 on Netflix this week, a timing creates ideal sense. But really, Konami? Smartphones are removing Symphony of a Night before a Switch? That’s too most to stomach, honestly. We’ve had to have a integrate of clever coffees and a brief distortion down to get over a news, if we’re honest.

In all seriousness, it’s high time this mythological pretension arrived on a Nintendo system. Over a years it has been ported to a Sega Saturn, Xbox 360, PSP and (more recently) PlayStation 4, though Nintendo fans have never had a possibility to knowledge a greatness. Hopefully, with a diversion now on smartphones, Konami will see fit to also move it to Switch. Our fingers, toes, arms and legs are crossed during a awaiting (which creates typing this really hard).

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