Published On: Fri, Jul 21st, 2017

NieR: Automata Team Would Like to Make a Sequel

NieR: Automata won a welfare and approval of a players as a peculiarity of work shown by Platinum Games left confident those who acquired a game.

Famitsu recently published an talk with a developers of a pretension where Yoko Taro, a executive of a game, Yosuke Saito, producer, Takahisa Taura, designer, Keiichi Okabe, composer and Akihiko Yoshida, engineer of characters, suggested their intentions for an arriving project.

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At first, Yoko Taro settled that one of a possibilities would be to make a reconstitute of NieR, though this would count directly on Square Enix.

Subsequently, Yosuke Saito took a building and mentioned that he would be peaceful to work on a reconstitute of NieR if Yoko Taro was concerned and if they could embody new elements to a title. In addition, he settled that this would also count on a expectations of a fans.

For his part, Takahisa Taura lifted a stakes and pronounced that as a deputy of Platinum Games and given a good work finished in NieR: Automata, a proclivity is high to make a supplement and privately he has all a eagerness to work on a second entry.

Finally, Akihiko Yoshida suggested that a routine of formulating characters for NieR: Automata was difficult since it was preceded by a good work finished in that margin for NieR, so that he had a lot of vigour on his shoulders though in a finish he achieved a design and a designs of NieR: Automata were good perceived by a community. Despite this, a artistic positive that if there was a new pretension of a authorization he would be happy to participate.

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NieR: Automata is already accessible on PC and PlayStation 4. Check Kai’s intense examination of a diversion here.

Although it competence not be a ideal game, a sum of NieR: Automata’s singular storytelling meshed with Platinum Games’ character of action, mix together into a pretension good honourable of being one of my personal Games of a Year.

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