Published On: Mon, Feb 20th, 2017

MS Engineer Mentions New Xbox Scorpio 6 Teraflops “Motion” Interface Design Language

The arriving Xbox Scorpio competence really good be regulating a new “motion”  interface design.

At least, that what a Linkedin profile of a Microsoft Software Engineer hints at. As speckled by Microsoft viewer h0x0d, and reported by WindowsCentral, program pattern operative Eric Fiscus mentions that he’s now prototyping a new “Xbox Scorpio Motion Design language”.

In his Linkedin summary, Fiscus also writes about how a 6 teraflops of GPU energy inside a Scorpio will advantage a console’s visible interface.

“I’m now prototyping Xbox Scorpio Motion Design language, that is targeting Holiday 2017”, a program pattern operative writes. “What are we going to do with 6 teraflops of graphical estimate power? Find out subsequent year on Christmas morning ;)”  

What this new “Motion” pattern denunciation accurately includes is uncertain during this point, though we competence really good be looking during an wholly new interface. Aside from his work on Project Scorpio, Fiscus is clearly also prototyping Project Neon – Microsoft’s arriving incremental ascent for a Windows 10 interface.

The Xbox Scorpio is targeting a Holiday 2017 release, and Microsoft will substantially use this year’s E3 eventuality to entirely betray a extended Xbox console. Microsoft recently announced that a E3 press discussion will take place on Sunday, Jun 11 – a preference that held a courtesy of Bethesda.

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