Published On: Mon, Jun 5th, 2017

Horizon Sold Almost 1M Digital; Sony:”This Changes Everything”; “Our Indie Output Is Slowing Down”

It looks like Sony executives had a lot to contend to a press. After Jim Ryan’s comments on back harmony and eSports concentration from a progressing report, Shawn Layden was featured in a extensive talk with Glixel.

He suggested that Guerrilla Games’ overwhelming movement RPG Horizon: Zero Dawn sole roughly a million of a 3.4 sum million units digitally, and he forked out that this kind of change towards digital sales “changes everything” for publishers.

Of a 3.4 million copies of Horizon we sold, about 915,000 were digital. This kind of change changes everything. It changes a edition model, it allows smaller players to put out games, it affects DLC and it has a outrageous impact.

Horizon: Zero Dawn already had a good launch both in terms of sales and critics reception, though it’s good to know that it’s gripping a pace. We know that a story enlargement is on a approach and Sony’s E3 2017 Media Showcase, scheduled for Monday, Jun 12th during 6PM PT/9PM ET/2AM GMT during a Shrine Auditorium in Los Angeles, could be a right venue for a full reveal.

Shawn Layden also remarkable that Sony isn’t as active as it once was on a indie scene, with a important difference of PlayStation VR games.

We still work with a lot of indies, though it’s negligence down. It ebbs and flows. We’re saying a lot of indie activity in VR, given they can do suggestive calm with smaller teams there.

Once on a time, before a AAA PlayStation 4 exclusives started dropping in 2016, Sony used to fill their conferences and even PlayStation Plus monthly line-ups with indie games given a large developers were still operative on their games. Now that there’s no necessity of large titles on PlayStation 4, it seems like a correct pierce to scale down a indie outlay a nick or two.

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