Published On: Mon, Apr 8th, 2019

Guide: The Best Video Game Books Money Can Buy

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The usually thing some-more fun than personification video games is reading about them, and in a past few years, we’ve seen a array of game-specific books raze as players find to learn some-more about a attention and writers essay to catalog and analyse what has spin one of a world’s many renouned forms of entertainment.

It has gotten to a theatre where we’ve amassed so many tomes during Nintendo Life Towers that we’ve motionless to put together a permitted beam to all of a unequivocally best books about games income can buy.

As a few of these books are partial of wider (and ongoing) series, we’ve lumped some together in categories formed on publisher or author – rest assured, however, we usually do this when we’re totally certain that any and any book in that operation is value a look.

With that out of a way, let’s spin a page, shall we?

Hardcore Gaming 101 Series

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Hardcore Gaming 101 is one of a longest-running diversion story websites on a internet and a definitely useful investigate of classical games is a genuine godsend for players who wish to brush adult on a story of a dear pastime. A while behind a group behind a site motionless to repackage some of a web calm in a form of earthy books, any one packaged with content and imagery. The array has lonesome particular franchises – such as Castlevania – as good as genres, publishers and consoles, and any and any book is value a seeking cost several times over. Exceptionally researched nonetheless totally accessible, any and any volume is estimable of a place in your collection. Digital versions are also available.

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  • $17.99
  • £13.50
  • Amazon

  • $22.90
  • £19.00
  • Amazon

  • $12.99
  • £9.99
  • Amazon.co.uk

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  • £17.00
  • Amazon.co.uk

  • $24.99
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  • Amazon.co.uk

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  • Amazon.co.uk

  • $25.00
  • £19.00
  • Amazon.co.uk

  • $17.99
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  • Amazon.co.uk

  • $25.00
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  • Amazon.co.uk

  • $25.00
  • £17.00
  • Amazon.co.uk

  • $25.00
  • £19.00
  • Amazon

  • $17.99
  • £13.50
  • Amazon.co.uk

The Untold History of Japanese Game Developers

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When former video diversion publisher John Szczepaniak motionless to crowdfund a devise that would see him transport to Japan to clear stories of diversion growth before they were mislaid forever, a response was remarkable. After many years of blood, persperate and authorised problems, Szczepaniak’s masterwork is now finish with a recover of a third and final volume in a series, and these books are definitely essential reading to anyone who has even a flitting seductiveness in Japanese games. Sadly, Szczepaniak has given settled that notwithstanding a success of a initial Kickstarter campaign, a try has indeed left him out of pocket. Here’s anticipating that over time, his work will grow in stature, since there are stories and anecdotes contained within a pages of these books that have never been seen before, and – given a modernized age of some of these developers – competence never be told again. The concomitant DVD is also good value a purchase, presumption we can lane down a copy.

  • $25.00
  • £24.99
  • Amazon.co.uk

  • $25.95
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  • Amazon.co.uk

  • $29.99
  • £24.99
  • Amazon.co.uk

Game Over

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Originally expelled in 1993 underneath a rather boring pretension Game Over: How Nintendo Zapped an American Industry, Captured Your Dollars, and Enslaved Your Children, David Sheff’s oft-quoted book is focused generally on a success of Nintendo during a ’80s and early ’90s, though also covers a wider console attention and contains loads of extraordinary stories from a period, mostly taken from disdainful interviews with those who were there. It has been reprinted twice (as Game Over: How Nintendo Conquered a World in 1994 and as Game Over: Press Start to Continue – The Maturing of Mario in 1999) though is now out of print, and as we competence expect, it fetches a large cost on a delegate market. Even so, it’s good value seeking out as Sheff was afforded a conspicuous grade of entrance during a time when Nintendo – positively a Japanese operation – was still something of a poser to Westerners. If we crave a decisive story of a association from this period, this is a must-have – nonetheless a high value on a delegate marketplace is somewhat off-putting.

  • $100.84
  • £974.22
  • Amazon

  • $3,053.01
  • £15.33
  • Amazon.co.uk

  • $36.01
  • £50.80
  • Amazon

Read-Only Memory Books

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UK publisher Read-Only Memory has constructed a fibre of beautiful coffee-table books over a years, and a latest devise – a pop-up book that covers Sega’s extraordinary ‘Taikan’ line of coin-ops – has usually been crowdfunded. Sega Mega Drive / Genesis: Collected Works and Sega Dreamcast: Collected Works are must-haves for any Sega fan, while Britsoft: An Oral History and Sensible Software: 1986-1999 are equally excellent.

  • £35.00
  • Read-Only Memory

  • £25.00
  • Read-Only Memory

  • £30.00
  • Read-Only Memory

  • £25.00
  • Read-Only Memory

The Ultimate History of Video Games

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‘Exhaustive’ is a word mostly used wrongly to report books that try and draft a whole story of video gaming, though it positively relates to gaming historian Steven L. Kent’s seminal work. One of a many quoted books on video games, this unequivocally does cover everything; from disdainful interviews to minute research, Kent hits all a right records to benefaction a full-bodied comment of video gaming’s genesis, referencing companies such as Atari, Nintendo, Sega, Namco, Electronic Arts and many some-more besides. If we wish to learn as many about gaming as probable from a singular book, this is a plain choice.

  • $13.18
  • £10.48
  • Amazon.co.uk

Geeks Line Publishing

This French association has been formulating excellent tomes on video games for years, and has lonesome consoles such as a N64, GameCube, PlayStation and (soon) Super Nintendo.

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  • $55.90
  • Geeks Line Publishing

Console Wars

If you’re penetrating on reading about a epic conflict between Sega and Nintendo, afterwards Blake J. Harris’ 2014 book Console Wars sits alongside David Sheff’s Game Over as an essential demeanour during this extraordinary duration in video diversion history. Harris speaks to a people who done it occur – many particularly Sega CEO Tom Kalinske, who is a focal indicate of a book’s novel-like comment – to request a overwhelming arise and tumble of Sega. The commencement of a story sees a association struggling in a shade of Nintendo, before releasing a Genesis and – interjection to Kalinske’s shrewd care and a implausible talent of a group he fabricated during Sega of America – violence Nintendo in a US. It’s a story of ups and downs that is good retold by Harris; Seth Rogen and Evan Goldberg devise to make a film formed on it.

Oh, and while we’re here, Harris’ second book is good value a demeanour too; it’s a minute comment of how VR rose from a passed interjection to a efforts of Oculus, and has all a twists and turns of a view novel. It’s a doozy.

  • $4.99
  • £13.36
  • Amazon

  • $6.95
  • £12.28
  • Amazon

The Visual Compendium Collection

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Published by Bitmap Books, a Visual Compendium array has lonesome poignant home computers and consoles from gaming story and some-more recently has focused on a NES and SNES systems. Packed with screenshots, disdainful interviews and in-depth features, a array has spin impossibly renouned with retro gamers and collectors alike, and a arriving Master System book will be a initial to have central capitulation from a hardware manufacturer, with Sega entrance on house to offer disdainful entrance to pivotal developers.

  • £29.99
  • Bitmap Books

  • £29.99
  • Bitmap Books

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  • Bitmap Books

  • £29.99
  • Bitmap Books

  • £19.99
  • Bitmap Books

Dark Souls: Beyond a Grave Volume 1

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This impossibly minute relapse of Demon’s Souls, Dark Souls and Dark Souls 2 is a ideal approach to pass a time while we wait for a much-delayed Switch chronicle of Dark Souls: Remastered. Not usually does it catalog a origination and growth of these cult titles, it also picks detached in perfected fact a lore, settings and characters that make them so appealing. The miss of imagery is a bit of a beating (this isn’t an central publication) though a believe contained within some-more than creates adult for that.

  • $22.45
  • £17.99
  • Amazon

Super Famicom: The Box Art Collection

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Another pleasant recover from Bitmap Books is this collection of beautiful cover artwork, all taken from Japanese Super Famicom releases. Each game’s cover is shown around high-quality photography and is accompanied by a brief description. This is a ideal coffee list book and a contingency for all Nintendo fans – generally those who grew adult importing uncanny and smashing games formed quite on their covers alone.

  • £24.99
  • Bitmap Books

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