Published On: Tue, Mar 14th, 2017

Battlefield 1 They Shall Not Pass Update Notes Confirm Balance Changes And More


As partial of an ongoing bid to residence extreme use of bomb gadgets and grenades, we altered a approach grenades resupply for this release. The idea for these changes is to revoke a volume of grenades accessible while removing constantly resupplied, as it is common in throttle points, though creation resupplies unnecessarily prolonged in other gameplay.

Similar to some gadgets, all grenades solemnly resupply when out of ammo. This resupply is severely sped adult when nearby an ammo crate.

The resupply timers are as follows:

Frag: 36 seconds
Light AT: 36 seconds
Impact: 36 seconds
Incendiary: 36 seconds
Gas: 27 seconds
Mini: 24 seconds
Smoke: 18 seconds
Resupplies are 3 times as discerning nearby ammo crates
Reduced Smoke, Gas and Mini Grenade ammo from 2 to 1
Ammo pouches now no longer resupply grenades
These changes are theme to tweaking in destiny releases. We are looking to expanding this complement to some-more gadgets in a future.

MG 08/15:

Decreased plane boomerang from 0.7 to 0.3
Full correctness is reached one shot earlier
Fixed bad reload timers on M1911 Extended:
Tactical reload time increasing from 1.4 to 1.6 s
Empty reload time increasing from 2.3 to 2.6 s
Reload threshold reduced from 1.1 to 0.78
Fixed staged reload timers
Fixed an emanate where a MG 08/15 would overheat most faster on PS4 and XB1 than on PC and set a new overheat threshold to 67 bullets
PS4: Fixed an emanate where a MG 08/15 was overheating too discerning and set a new overheat threshold to 67 bullets
Xbox One: Fixed an emanate where a MG 08/15 was overheating too discerning and set a new overheat threshold to 67 bullets


Reduced rate of glow from 450 to 360
Increased tighten operation damage, permitting it to kill a healthy infantryman with 4 hits within 16 meters
Self-Loading Rifles and Pieper M1893:
Made boomerang diminution smoother
Most boomerang values were tweaked, though are not allied to prior releases
Updated a approach a CONTROL value is distributed to improved paint a volume of boomerang that players have to recompense for
Self-Loading Rifles
Fixed an emanate where widespread would reset too fast after firing
Reduced bottom widespread boost per shot of self-loading rifles from 0.25 to 0.2
Decreased bottom widespread diminution per second from 3.75 to 3
Decreased a widespread boost per shot reward in ADS that Marksman, Sniper and Optical versions get to say a aged effective widespread boost per shot values of 0.125
Added a tiny reward to widespread diminution per second for Marksman, Sniper and Optical versions
Reduced a series of magazines carried by a M97 Trench Gun by 1


Increased relocating hip glow apportionment by 0.25 degrees
Fixed improper CONTROL values for Low Weight LMGs


Reduced initial shot boomerang multiplier from 1.9 to 1.8
Reduced plane boomerang from 0.6 to 0.55


Reduced straight boomerang from 0.38 to 0.35
Reduced Experimental third shot boomerang multiplier from 1.8 to 1.5
Doubled Experimental widespread diminution per second in ADS


Reduced straight boomerang from 0.44 to 0.40
Increased plane boomerang from 0.8 to 1.2
Increased Trench and Storm initial shot boomerang multiplier from 2.65 to 2.8
Decreased Factory initial shot boomerang multiplier from 2.65 to 2.33
Increased Factory boomerang diminution from 12 to 16
Increased Frommer Stop Auto plane boomerang from 1.0 to 1.2


Increased 1915 plane boomerang from 0.8 to 0.95
Overheating now cancels ADS
Increased relocating hip glow apportionment by 0.25 degrees


Increased Impact grenade smallest time before blast from 0.7 to 1.0 seconds
Increased Incendiary grenade smallest time before blast from 0.67 to 1.3 seconds
Increased Mini Grenade repairs from 65 to 72
Decreased middle blast radius Light AT Grenades from 2.0 to 1.5
Decreased middle blast radius Assault AT Grenades to 1.5 from 2.0
Reduced Tripwire INC ammo from 2 to 1 to improved comment for a high repairs and AOE


The crossbow launcher now regenerates all a ammo even when not reloaded
Increased automobile feed time from 15 to 25 seconds
K bullets now resupply in 2 s rather than 5
Reduced termination by accessible gas and prevented coughing during low levels of gas suppression



Removed blast and impact incentive to forestall them from pulling and rotating planes
Reduced impact repairs to planes by 50% for fighters and conflict planes and by 40% for bombers
Fixed an emanate where players could get a crosshairs behind after dire E while zooming in a car in Hardcore
The bomber will no longer destroy certain structures when crashing in to them
Fixed an emanate with certain car gunner seats where a ADS stopped operative once a arms has been overheated.
Fixed an emanate where a UI did not refurbish rightly when regulating certain gunner seats in a Heavy Tank
Fixed an emanate where a Armored Car turret correctness was off, it’s now aligned with a cranky hair

Reduced A7V flamethrower operation from 44 to 24 meters to improved compare a VFX
Reduced A7V flamethrower speed estate and quickness and increasing time to live for some-more predicted behavior



In further to a End of Round scoreboard, stating emblems is now probable to do from a in-game scoreboard as well.


The prior midst shade popup presentation complement has been transposed with a new presentation complement display notifications in a tip left dilemma of a shade instead. This alleviation has also solved a series of popup associated issues.


Rental servers:

Added Behemoths and Full Magazine settings for use with Custom games
Improved a flog reason when banning players
Improved a Kick and Ban flows from a in-game admin
Improved blunder summary when losing network connectivity underneath certain conditions

Rank idol for Hero Class is now displayed on a Weapons Gadgets screen

Server browser extent of how many servers to uncover has been increased

Medals that are not taken are now shown as dimmed

Time in Vehicles is now dull to full mins for car stats

Adjusted position of carousel arrow buttons on home to be reduction on tip of a cards

Class Rank course is now shown on End of Round screen

Speed-ups and streamlining of Battlepacks opening sequence

PC: Various rodent UI concentration improvements


Fixed bug where a pretension could hang if losing network connectivity while matchmaking into an Operation
Navigating Battlepacks on Loading shade after entering a second time
Issue with navigating BF4 assignments from BF1
Rare occurrence where a series would be shown instead of diversion server name in a server browser
Utilizing $ in server filters now works correctly
Rare pile-up when examination video in a UI for many hours
Favorite star can now be seen when a favorite server is comparison in a server browser
Fixed hang emanate when loosing connectivity on “Get Battlepacks” screen
Battlepacks by-pass now updates rightly on home screen
Removed improper swell bars from car stats
Disabled method partial of commo rose in Team Death Match
Fixed content fixing EOR Map voting in a Arabic chronicle of a game
Fixed content fixing in a Customize Soldier shade in a Arabic chronicle of a game
Fixed several typos benefaction in several Codex descriptions
Fixed an emanate that caused a actor list in a muster shade not to be selectable as intended
Soldier register now scrupulously displays on HUD when choice is set to always show.
Fixed an emanate where a Squad XP boost commission series is shown out of place in a Arabic chronicle of a game
Minor content changes to Achievements
Fixed an emanate where a “Party Join” presentation would still be active after a notice would disappear
Sidearm skins are now manifest in a kill card
Fixed an emanate where there was overlapping Arabic content on a Medals screen
The Grenade Crossbow now has a scold Codex image
Players are now rewarded with analogous Dog Tag for receiving Service Stars with a Crossbow Launcher
PC: The skip symbol for a Battlepacks unboxing method no longer appears twice when regulating a gamepad
PC: Shoulder symbol indicators no longer appears and disappears when regulating a gamepad
PS4: Fixed bug occurring if purchasing PS Plus while being invited to play



Whole Magazine Reload. This environment will drop all remaining bullets in a shave when reloading.
The Flare Gun is no longer accessible when selecting “Melee” usually in a server configuration
Reduced a power of a haze on Giant’s Shadow

Fixed manifest emanate for a Medic’s syringe when used in certain indoor areas

Fixed an emanate where a “Corporal” prize would not clear when reaching a clear criteria

Ribbons now rightly endowment 500XP each

Fixed an emanate where a actor would not get idle-kicked from a server when being idle

Fixed an emanate where a “War Bonds” prize would not clear when reaching a clear criteria

Fixed an emanate where new designation of a diversion and a complement files would destroy due to blank files.

Fixed an emanate where a arms banishment animation becomes haphazard when looking adult or down.

Fixed an emanate where a wrong thumbnail picture was being shown in a Map Vote shade for Ballroom Blitz

Fixed an emanate where it would sleet inside of certain indoor areas on a Giant’s Shadow map

Fixed an emanate where a Heavy Tank empty pipes would not evacuate fume when used operated

Fixed an emanate where a Torpedo Boat would not leave disadvantage after being destroyed

Fixed some writing issues on a Giants Shadow map

Fixed an emanate where players infrequently would be discerning matched into a server in a wrong region

Medical Crates no longer raze when destroyed

Fixed an emanate where a arms audio was muffled when spectating a actor in initial person

Fixed an emanate where a gas grenade VFX would not disappear if a infantryman is killed by a gas

Fixed an emanate where a depraved dwindle animation would be manifest during a finish of turn sometimes

Fixed an emanate where a dwindle would seem to be floating in mid-air on Giant’s Shadow’s C objective.

Fixed an emanate where players would get stranded in a uncanny state if removing killed immediately following a revive

Fixed an emanate where players could see by a fume clouds caused by fume grenades while personification on low settings

Fixed an emanate where a shade would infrequently go dim unexpected after a bayonet charge

You can now m�lange takedown opponents who are regulating still weapons/gadgets

Players entering vehicles with Gas Mask versed can now use a wizz in a car gunner seats

Improved messaging for spectators between battalions in Operations.

Fixed an audio syncing emanate with a Selbstladler 1906 when in a reload animation

Added camera transformation when banishment and reload sound for car mounted T-gewehr

Added camera transformation when banishment for Vehicle HMG

Removed Camera transformation when pushing on a MarkV

Adjusted glow repairs volumes opposite a turn and reduced glow repairs during B-Flag on Amiens

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